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Mid April Update
We're working on the quality of life (QoL) around the server a bit from time to time. We're trying to put as much spare time as we can spare into Exorth, to get this thing going. We've made a decent progress towards good management of the server.
We've mostly been working on tools that helps us, as staff, to maintain the quality of the server, and efficiently solving players problems. This would involve heavy API work on our Mod and AdminCP, Discord and forum integration, and some other misc topics behind that.
In terms of the server, we have done some interface work and other misc. work.
We are currently planning out the finer details of content for the server. There's discussion for custom areas. Premium is also being discussed on which direction we want to take that. Another topic is to integrate an optional theme for the forums.
Any input on these topics is welcome. We're all ears while we set the foundation for everything.
* Just as a foot note, we don't have any dates on anything and don't plan to until we have a beta ready. These updates will only be to keep everyone in the loop.
I've been putting some of my spare time into developing on this project. There are however quite a bit to do. The development is kind of divided into five parts; Server, Client (should be good), Discord Bot, Forums & Player Functionality (highscores etc), Admin/Mod CP.
My time is a bit limited, so juggling between the five "categories" is kinda hard. However, I've been preparing the server so it authenticates using the forum account. I've also changed around the loading of NPC and item definitions, so that they're stored in MySQL, rather than JSON. So the server itself is ready to start planning/adding the content, testing it, and correcting potential bugs.
For the coming hours I put into the project, I will mainly be focusing on creating the tools that is absolutely necessary for the staff members to maintain the server. Which means the basic functionality of the Admin/Mod CP. There is a lot of work that needs to be done on that, and I have no ETA.
When the necessary tools are done, I'm going to focus on the forum-side of things, like implementing highscores and other features that the website should have. While doing that, me and @Zkiller will try to do as much content as we can, and plan as well as we can.
This announcement is just to keep you in the loop of where we are, and telling you that we're actually still working on Exorth. Once we get to the content creation stage, we'll likely share screenshots and other media from the progress. That should be more interesting than me talking about backend functionality that most people will never have to deal with anyway.
I thought I should update you. We've not made a lot of progress. The only developer we currently have is myself. However, we have picked a base, and we're going to be changing stuff around in that, to make our version of Exorth. This won't exactly be a remake. I don't exactly remember Exorth, for the simple fact that I wasn't around then.
Credits and what not around the base will come later. We will probably add a page here, on the site, for credits. Some people have done some great work before us, some people will probably be doing a lot of great work in the future as well (at least if everything goes as we hope).
Details around how the server will be, what you can find, what you can expect and so on, will come at a later point. Currently, we haven't done enough planning to release any details about the server itself. However, I can say that we'll be trying to make something unique, something that works well.
There is no deadlines or ETAs what so ever. Not even a promise that something worthy will get out. However, despite no promise from me, I'm not the only one running this project. Also I enjoy developing, and I'm quite sure we will get something worthy out.
Hope to see you around!
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